Online blackjack
Telegram’s user-friendly platform has made it a fertile ground for GameFi development. Millions of Web2 users have been successfully introduced to Web3 gaming by Telegram through the integration of small game apps https://australiancasinolist.com/. This effortless evolution is enabled by easy play mechanics, such as tapping and swiping, authorizing players to earn crypto rewards. Famous games like Notcoin and Hamster Kombat offer an enjoyable and lucrative introduction to blockchain gaming.
Explore the top TON blockchain games to play in 2025 and discover how TON is revolutionizing the gaming industry with faster, more secure games. Dive into the TON gaming ecosystem and learn how it’s creating new opportunities for both players and developers. Additionally, discover how Play-to-Earn games on TON enable you to earn cryptocurrency while enjoying top-tier gaming experiences.
Telegram became a Web3 wallet with the help of the TON-based platform Wallet, which has over 7 million users. Thus, the management of crypto assets on the application is less complicated, which contributes to the inclusion of new users in GameFi based on TON. The slow and efficient handling of revenues by users enhances the usability and the level of satisfaction with it.
The TON blockchain enables GameFi creators to connect with Telegram’s vast user base, which consists of more than 800 million users. The idea of starting the games directly in the main application of Telegram is provided by the use of TWAs through the Telegram API and enhances the popularity of the GameFi projects and their adoption.
Maincard
Other players will be able to donate NFTs, helping their fellow sports fans to make their dreams a reality. With players all over the world being able to join Maincard, this feature will open the doors to millions of fans to experience what local fans can easily do on a regular basis.
Within the past 30 days, this project has shown a fluctuating trend in its social media activity score. The project’s social media engagement has been varying, with some days experiencing higher activity and others experiencing lower activity. However, overall, the project’s social media activity seems to be relatively consistent, with only slight fluctuations in engagement.
Sure, earning and profits are an important part of the project but its efforts to educate and provide an interactive experience show a commitment to helping sports fans enjoy their hobby in new and meaningful ways.
Other players will be able to donate NFTs, helping their fellow sports fans to make their dreams a reality. With players all over the world being able to join Maincard, this feature will open the doors to millions of fans to experience what local fans can easily do on a regular basis.
Within the past 30 days, this project has shown a fluctuating trend in its social media activity score. The project’s social media engagement has been varying, with some days experiencing higher activity and others experiencing lower activity. However, overall, the project’s social media activity seems to be relatively consistent, with only slight fluctuations in engagement.
Ton play
The same applies to any other project willing to distribute large amounts of winnings, such as TON Running Club. Being a global international project with members from 36 countries, they face numerous difficulties, as very few payment systems can cope with such a large number of small one-time payouts. After connecting a blockchain solution, they moved from painful and tedious money allocation to one-click payouts.
TON Play is a platform to build and run games based on the TON blockchain. They’ve created a toolkit for smooth and, most importantly, free connection to blockchain. Using TON Play Toolkit, studios can add blockchain elements to any mobile or web game and port any web game to work directly inside Telegram, a multiplatform messaging service, via a Web App. That is a safe and straightforward way to determine if blockchain is viable for your game or if it’s best to stay within the traditional area.
Take a fledgling game like Escape from Zeya, which uses blockchain tools. It has increased its profit three times in only two months. They now mint digital assets, run primary and secondary sales marketplace, and ponder new ways of game monetization by availing of Web3 tools.
Accessibility and customization have always been the central tenet of user retention and monetization. Thanks to blockchain tools, games can incentivize users to spend more time in a game by adding the possibility to create, display, and, most importantly, trade unique in-game items, cosmetic add-ons, and more. Having complete rights to their in-game items, players are likelier to stay engaged and stick around longer. This way, games get both user-generated content and royalties from secondary sales.